IP Intellectual property rights are the rights you have over a piece of work that you have created or even just theorised. In this post I will try to convey the importance IP rights have in the creative industries, especially with an every growing technological world.
Say you're on the train with your mate, you're talking, you go on to tell him this extraordinary plan of an app you're going to build. This app could do everything. It'll save lives, increase employment, end world hunger, cure cancer and in the meantime make you millions.
Your mate replies with "Cool". Oh well, maybe it wasn't such a great idea. Best just scrap the lot.
Then, one morning, an indefinite amount of time later, you wake up to find the headline: 'Mobile App Saves the World'. Oh? What could this be? You go on to investigate. This all sounds so familiar. Wait, hold up a sweet second. This is my app. How could this be? You start to recall everyone you told. Mum? Surely not. My computing teacher? Retired. Baby brother? Can't spell. Wee Jonny on the train that one time? Bingo. It's safe to say - you'd be pretty flipped off.
But - that idea was yours - how could he take it? This is where IP rights come in. To prevent wee Jonny from stealing your fame, all you had to do was make him sign a nondisclosure agreement before you disbursed your trade secrets on him. Simple.
Hopefully you now understand the necessity of IP rights. Slightly exaggerated example - I agree, but not far off the truth for some.

A profound example in the world of computing comes from the Atari game 'Pong'. Widely regarded as one of the first ever video games. The idea of a tennis game isn't groundbreaking, but when you learn that the president of Atari was invited to a private viewing of the tennis game built for the Odyssey system two years prior to the release of pong, things become a bit sketchy. For those interested, Atari was later sued by Magnavox for royalties, to which they lost, which is as close to an admission of guilt you can get without ever having to do it.*
Some think this leads to the stifling of creativity within the creative industries. I can see the case, if a company or person owns the copyright for an idea, nobody else can work on it. The ideas or methods you may have to delivering that idea are lost, or at least you can't publish or make money off your efforts. It's sad, with a generation of young talented bright minds. But that's not to say you can't make something similar. You could very possibly make a similar app with vital differences, or improvements.
In summary, IP rights are extremely important in the creative industries, even if some think it leads to a block on creativity, they are very important in their own respect. Is it worth it? You decide.
Still confused? This video explains the different IP rights and their importance -
* https://www.toptenz.net/top-10-ideas-stolen-big-business.php
Say you're on the train with your mate, you're talking, you go on to tell him this extraordinary plan of an app you're going to build. This app could do everything. It'll save lives, increase employment, end world hunger, cure cancer and in the meantime make you millions.
Your mate replies with "Cool". Oh well, maybe it wasn't such a great idea. Best just scrap the lot.
Then, one morning, an indefinite amount of time later, you wake up to find the headline: 'Mobile App Saves the World'. Oh? What could this be? You go on to investigate. This all sounds so familiar. Wait, hold up a sweet second. This is my app. How could this be? You start to recall everyone you told. Mum? Surely not. My computing teacher? Retired. Baby brother? Can't spell. Wee Jonny on the train that one time? Bingo. It's safe to say - you'd be pretty flipped off.
But - that idea was yours - how could he take it? This is where IP rights come in. To prevent wee Jonny from stealing your fame, all you had to do was make him sign a nondisclosure agreement before you disbursed your trade secrets on him. Simple.
Hopefully you now understand the necessity of IP rights. Slightly exaggerated example - I agree, but not far off the truth for some.

A profound example in the world of computing comes from the Atari game 'Pong'. Widely regarded as one of the first ever video games. The idea of a tennis game isn't groundbreaking, but when you learn that the president of Atari was invited to a private viewing of the tennis game built for the Odyssey system two years prior to the release of pong, things become a bit sketchy. For those interested, Atari was later sued by Magnavox for royalties, to which they lost, which is as close to an admission of guilt you can get without ever having to do it.*
Some think this leads to the stifling of creativity within the creative industries. I can see the case, if a company or person owns the copyright for an idea, nobody else can work on it. The ideas or methods you may have to delivering that idea are lost, or at least you can't publish or make money off your efforts. It's sad, with a generation of young talented bright minds. But that's not to say you can't make something similar. You could very possibly make a similar app with vital differences, or improvements.
In summary, IP rights are extremely important in the creative industries, even if some think it leads to a block on creativity, they are very important in their own respect. Is it worth it? You decide.
Still confused? This video explains the different IP rights and their importance -
* https://www.toptenz.net/top-10-ideas-stolen-big-business.php

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